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Aeon Amadi
Negative-Feedback. Negative-Feedback
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Posted - 2015.08.08 12:39:00 -
[1] - Quote
Eh, it isn't so much that we keep to ourselves so much as actively hunt targets that we know don't have enough people to defend their districts because we feel that if you can't defend it with your own people you don't deserve it. Dustcharts.com comes in handy for this as it displays districts owned by corporations and how many members each corporation has. So, if we see a district belonging to "Fuzzy's Fuzzleshack" and Fuzzy only has 11 people in his corporation, you can almost guarantee that they're just holding onto the district to farm it for DK. Soooo we confiscate it, sell it to someone that'll actually nurture it and wants to get into PC.
I'm always down for a PC and while I used to ask for payment, now it's sort of like... meh? I'm ISK stable even running proto at all times so, not like it's any skin off my back... I'll ring for anyone as long as it's not against NF and that's just a corp policy, lol.
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Aeon Amadi
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Posted - 2015.08.08 16:02:00 -
[2] - Quote
Sgt Kirk wrote:I'm just in it for the ISK
Yeeeh, same, but yanno in retrospect I haven't made much ISK out of this whole deal...
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Aeon Amadi
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Posted - 2015.08.08 16:08:00 -
[3] - Quote
Artemis Hyde wrote:Molden Heath will burn and all will be crushed beneath the weight of Vader's-Fist.
If we cared, we'd let you know.
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Aeon Amadi
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Posted - 2015.08.08 16:40:00 -
[4] - Quote
TheD1CK wrote:Sgt Kirk wrote:I'm just in it for the ISK Why? So you can be richer than the other 10 people who'll end up being what's left here? I'm just in it for the fights, at some stage I have shot for/at every Corp active in the game, a lot of that time spent with some of my own rag-tag clan of bandits who are an awesome mix of players, and a lot of them are damn good at what they do.. because I took the chance, and brought them to fights, from Vet to NPC corps, if it's red we try to kill it Added to that, I have dragged DMG mercs to fight for a lot of fresh blood in PC, offering mercs, unwanted advice, insults and if the team was going nowhere I would just take of over and try to lead it myself and as many times as I've died for it.. I have brought as many teams with sh!t odds to win battles... For the sake of getting more fights. I've seen ringers, way too many fight for ISK and a stomp.. faced with a fight the RQ QQ LAG battle begins. A merc that wants to fight someone is worth 10x more to a team than one that wants to get paid. Currently in MH a Top active fighting Corp can make use of about 10 Districts, with this you can afford regular battles, gain profit and have a stock of clones. At this you have a good total and add to fights, smaller Corps aiming for 5 would be ideal, there are the players to do this active on Dust yet we sit in a stale mate because of Alliances, truces, fggts and scrubs that cannot see past their own activity and in most sad cases KDR... but why bother to rant sense at any of you.. CCP left the building.. this community is what we have to game with and it's not looking good. SOONtm... as we wait for CCP to spoon feed something to fight over Which will not happen.. why add content to be farmed rather than contested??
To put it simply: We're jaded. There's nothing else to do, really. Lot of veterans have reached a point where we have maxxed out everything even remotely related to our progression choices and are just dumping SP into things we could care less about. The DK market doesn't exist yet and will likely not offer anything we really find valuable. Faction Warfare is a'ight if you want exclusive SKINs and marginally better gear but other then that it's a role-play sort of deal. Pubs offer ISK but not in any great way and not with any real reliability.
So what's left is PC battles and ISK printing, essentially. Stockpiling ISK en masse so that we can run whatever kind of gear we want for what is effectively eternity and use that same ISK to get SKINs and tradeable stuff we don't have yet.
I mean, you're talking to players who have been around since June 2012 and probably even longer on Eve Online. We've already explored everything this game has to offer. Fought on every map, used every weapon, used every dropsuit, every vehicle, every module, every piece of equipment.... Fought every battle that we thought was worth a damn... ISK is really the only thing driving us anymore. This megalomaniac pipe dream that will go on for an infinite amount of time.
But I mean even that's not ike a big priority... Just gives us a reason to do the stupid things we do, gives us a reason to keep playing the game when by all rights we should have quit ages ago.
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Aeon Amadi
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Posted - 2015.08.08 18:44:00 -
[5] - Quote
TheD1CK wrote:
How can you agree with that... CCP have had to build around a game of players encouraged to squeze every last dime out of it rather than just play for the content on offer, offered a sandbox to do what you will and rather than make something you pocket the sand instead... How can CCP be expected to add content to that environment ??
ISK wealth is great.. on a game you can barely find a battle in becasue of that mentality. Many crazy bastards have played the game for just as long, with only the intention of just seeing content progress
The ISK barrier is half of the reason gameplay is screwed, and allows scrubs like me to get a good score...
As much as we complain of CCP, the community they have to work with sucks.
There's not much sandbox here, though. The sandbox you're speaking of is Politics and some of us just don't care for it. Lot of guys joined Negative-Feedback because we want to make ISK for the sake of making ISK via fighting and not get involved in the he-said-she-said that is PC. We don't really care about any of it, honestly, we just want to fight and make ISK for fighting. Now, some of the higher-ups like Kane and them are excellent at the politicking business but that's largely why they're running the show: So we don't have to.
And as far as content progression we haven't had anything fresh or new in a -long- time, the last major content update was in Uprising 1.8 back in the early days of 2014. That's almost a year and a half ago. From that point forward it's been hotfixes and updates that were largely geared toward newer players with the occasional bone thrown to the veterans but nothing in the line of personal progression, which I'll get to in my response to Bolt here:
CommanderBolt wrote:
I still feel there is a lot left that could be done yet however. Rattati and his crew are stat tweaking madmen so knowing that, it is possible we can bring in more specialities or sidegrades that we actually want for our role. (I.e + this for - that) This would give us new things we actually want to put SP into. I have had many ideas along these lines but its all a big wait and see with CCP.
How about the DK store, is anything coming of that?
What Rattati and his crew have done for Dust 514 goes without saying. They took a dead end project and turned it around. But being stat tweaking madmen (engineers, technically) doesn't do anything for the greater scope of the jaded bitter vet. You can fix an ailing role (Gallente Assault + Assault Rifle, just as an example) but that doesn't add content or breadth to the game. It just makes a underutilized role (CQC Assault) more viable and slightly less grueling to try and make work.
To really add content that veterans can truly value there needs to be something to progress into -after- the fact. Something that a player can look forward to again instead of "Welp. I got a million SP, guess I'll dump it into Caldari Sentinels because I have nothing else to do."
And as far as the DK store, I have no idea. There's been a bunch of debate about what it could entail but it's all up in the air with everything having it's pros and cons.
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Aeon Amadi
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Posted - 2015.08.08 21:43:00 -
[6] - Quote
Adipem Nothi wrote:Aeon Amadi wrote:TheD1CK wrote:Sgt Kirk wrote:I'm just in it for the ISK Why? So you can be richer than the other 10 people who'll end up being what's left here? I'm just in it for the fights, at some stage I have shot for/at every Corp active in the game, a lot of that time spent with some of my own rag-tag clan of bandits who are an awesome mix of players, and a lot of them are damn good at what they do.. because I took the chance, and brought them to fights, from Vet to NPC corps, if it's red we try to kill it Added to that, I have dragged DMG mercs to fight for a lot of fresh blood in PC, offering mercs, unwanted advice, insults and if the team was going nowhere I would just take of over and try to lead it myself and as many times as I've died for it.. I have brought as many teams with sh!t odds to win battles... For the sake of getting more fights. I've seen ringers, way too many fight for ISK and a stomp.. faced with a fight the RQ QQ LAG battle begins. A merc that wants to fight someone is worth 10x more to a team than one that wants to get paid. Currently in MH a Top active fighting Corp can make use of about 10 Districts, with this you can afford regular battles, gain profit and have a stock of clones. At this you have a good total and add to fights, smaller Corps aiming for 5 would be ideal, there are the players to do this active on Dust yet we sit in a stale mate because of Alliances, truces, fggts and scrubs that cannot see past their own activity and in most sad cases KDR... but why bother to rant sense at any of you.. CCP left the building.. this community is what we have to game with and it's not looking good. SOONtm... as we wait for CCP to spoon feed something to fight over Which will not happen.. why add content to be farmed rather than contested?? To put it simply: We're jaded. There's nothing else to do, really. Lot of veterans have reached a point where we have maxxed out everything even remotely related to our progression choices and are just dumping SP into things we could care less about. The DK market doesn't exist yet and will likely not offer anything we really find valuable. Faction Warfare is a'ight if you want exclusive SKINs and marginally better gear but other then that it's a role-play sort of deal. Pubs offer ISK but not in any great way and not with any real reliability. So what's left is PC battles and ISK printing, essentially. Stockpiling ISK en masse so that we can run whatever kind of gear we want for what is effectively eternity and use that same ISK to get SKINs and tradeable stuff we don't have yet. I mean, you're talking to players who have been around since June 2012 and probably even longer on Eve Online. We've already explored everything this game has to offer. Fought on every map, used every weapon, used every dropsuit, every vehicle, every module, every piece of equipment.... Fought every battle that we thought was worth a damn... ISK is really the only thing driving us anymore. This megalomaniac pipe dream that will go on for an infinite amount of time. But I mean even that's not ike a big priority... Just gives us a reason to do the stupid things we do, gives us a reason to keep playing the game when by all rights we should have quit ages ago. ^ Do you hear this, CCP Rattati? If the elite Kumbaya Corps aren't interested in warring with one another, and they feel there's nothing left in Dust for them to do but blue up, be bored, be "jaded" and print Isk, what harm would there be in introducing Proper Raid Mechanics? What better way to bust up the talent pools, break the stalemate and keep the wheels of war moving?
I'm speaking for myself and a handful of friends who share the same views. Not "elite Kumbaya Corps". Try not to go guilt by association because I have Negative-Feedback underneath my name.
Proper raid mechanics would do exactly what clone packs are doing right now, just better. NF has already established a fallback plan in the eventuality that we don't have any districts and there's a handful of us that consider that as actually being better off for who we are because of one very important factor: The clone packs would be free!! Imagine being raided by an "elite Kumaya Corp" on the daily because of how many people we have netting thousands of CP a day just so we can make some DK =P
After all, we -are- a mercenary corporation and we are driven by profit. Having districts helps because we can sell excess clones for DK. Not having districts helps because clone packs would be free and we're already spilling over on the Command Points as it is. Hell, even if other corporations raided -us- we'd still make a net profit if we look at Jadek's raids because we all mutually benefitted from that. His guys ran cheap stuff, got boat-loads of ISK and DK (even though they lost); we ran more expensive stuff, still came out with a profit because we didn't die so much, and we got more DK for winning.
There's really nothing that can put NF in a situation we can't bounce back, lol.
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Aeon Amadi
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Posted - 2015.08.08 21:44:00 -
[7] - Quote
Adipem Nothi wrote:Thor Odinson42 wrote:There is NO HOPE for competitive play in Dust. Just get that through your head and enjoy the game while it lasts. Nonsense. I see competitive fights all the time. If you can't find a good fight, the odds are you aren't looking for one. If you don't want to be a peaceful farmer, then do something about it. Convince your leadership to grow a pair and fight rather than farm. If they're unwilling, find a corp which will.
Lmfao, you realize we have like 5-10 battles A DAY, right? Like, we're -always- fighting, and not just the newer corps that randomly attack us out of no where, we fight Outer Heaven as well. Which, if we're not considering Outer Heaven as proper competition then I dunno what is >_>;
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Aeon Amadi
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Posted - 2015.08.08 21:54:00 -
[8] - Quote
Adipem Nothi wrote:Aeon Amadi wrote:Adipem Nothi wrote:Thor Odinson42 wrote:There is NO HOPE for competitive play in Dust. Just get that through your head and enjoy the game while it lasts. Nonsense. I see competitive fights all the time. If you can't find a good fight, the odds are you aren't looking for one. If you don't want to be a peaceful farmer, then do something about it. Convince your leadership to grow a pair and fight rather than farm. If they're unwilling, find a corp which will. Lmfao, you realize we have like 5-10 battles A DAY, right? Like, we're -always- fighting, and not just the newer corps that randomly attack us out of no where, we fight Outer Heaven as well. Which, if we're not considering Outer Heaven as proper competition then I dunno what is >_>; You realize you two are in the same corp, right? Which story does NF want to go with today?
??????
You said convince the leadership to fight rather than farm... I just told you that we are fighting..? Thor isn't disputing that.
Unless you're referring to him saying "There is no hope for competitive play" and my saying that Outer Heaven is proper competition..? Which, in that case, competition is subjective to the person. I find OH to be a challenging fight, Thor might not. I don't speak for Thor.
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Aeon Amadi
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Posted - 2015.08.08 23:01:00 -
[9] - Quote
Adipem Nothi wrote:One guy from NF says, "Competition is dead. There are no fights. There is no hope." Another says, "We're fighting five fights a day! And sometimes competitive fights! Against OH!"Your stories don't add up. Who cares? The fact remains that competitive fights happen all the time. If Thor isn't seeing them, then he must not be looking for them. Right? I'm just letting Thor know that they're still out there. Just in case. Edit: And if we ever get Raids, he won't have to look far for a good fight.
Well, maybe Thor is just a better combatant than I am and thinks of competition differently. We're a mercenary corporation, our stories don't have to add up because we fight different battles on the daily Maybe it's not that Thor isn't looking for a good fight so much as he thinks of a good fight differently than we do. If I want a challenging fight I know where to go and I know who to look for.
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Aeon Amadi
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Posted - 2015.08.08 23:06:00 -
[10] - Quote
Thor Odinson42 wrote:Aeon Amadi wrote:Adipem Nothi wrote:Thor Odinson42 wrote:There is NO HOPE for competitive play in Dust. Just get that through your head and enjoy the game while it lasts. Nonsense. I see competitive fights all the time. If you can't find a good fight, the odds are you aren't looking for one. If you don't want to be a peaceful farmer, then do something about it. Convince your leadership to grow a pair and fight rather than farm. If they're unwilling, find a corp which will. Lmfao, you realize we have like 5-10 battles A DAY, right? Like, we're -always- fighting, and not just the newer corps that randomly attack us out of no where, we fight Outer Heaven as well. Which, if we're not considering Outer Heaven as proper competition then I dunno what is >_>; Oh so the 50 or so dudes within those two corps that would actually be fielded in the battles against each other means lots of competition? The Dust playerbase is full of people who would rather AFK in FW for measly LP than actually shoot at people. Out of the 10 PC battles a day at least 5 are no shows.
Okay, first it was competition at all, then it was preferential competition, now it's lots of competition. Goalpost keeps moving here so I'mma back out of this debate and let you and Adipem hash it out for the rest of eternity. Got waaaaay better things to do then mull over opinions and composition fallacies GLHF.
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Aeon Amadi
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Posted - 2015.08.08 23:13:00 -
[11] - Quote
Adipem Nothi wrote:Thor Odinson42 wrote: I'm not sure who Aeon is talking to when he occasionally logs in, but I don't know anybody that's happy with the state of competition in Dust.
I agree. And I think it can be fixed.
Just as a reminder, the 'state of competition' wasn't even up for debate in the first place lol. You said 'convince leadership to grow a pair and fight', I said we fight multiple times per day and said that Outer Heaven was competition. I didn't say **** about the quantity of competition out there. That was all Thor.
Aeon Amadi wrote:Adipem Nothi wrote:Thor Odinson42 wrote:There is NO HOPE for competitive play in Dust. Just get that through your head and enjoy the game while it lasts. Nonsense. I see competitive fights all the time. If you can't find a good fight, the odds are you aren't looking for one. If you don't want to be a peaceful farmer, then do something about it. Convince your leadership to grow a pair and fight rather than farm. If they're unwilling, find a corp which will. Lmfao, you realize we have like 5-10 battles A DAY, right? Like, we're -always- fighting, and not just the newer corps that randomly attack us out of no where, we fight Outer Heaven as well. Which, if we're not considering Outer Heaven as proper competition then I dunno what is >_>;
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Aeon Amadi
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Posted - 2015.08.08 23:17:00 -
[12] - Quote
Thor Odinson42 wrote:I'm an ocean away from my PS3 for the next few weeks, but if I were able to log in I can guarantee that my experience would go something like this:
1. Read corp mail about multiple PCs. 2. Join PC chat 3. Waste 45 minutes to an hour on a no show, then go directly into another match that turns out to be another no show. 4. Run some FW where the competition is so fierce that I can leave my dude standing by an objective while I go ****, to find him still alive. 5. Get bored with FW and try some pubs. 6. Play two or three matches that are decided within a few minutes and spend 95% of the matches avoiding sniper fire while trying to be the first to kill the random hero that decides to go it alone and run from the redline. 7. Then for whatever reason Scotty puts me on the other side where it appears my team is trying out for the Olympic sniper team and I can either be the hero or leave battle.
No-one is disagreeing with you, Thor.
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Aeon Amadi
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Posted - 2015.08.08 23:23:00 -
[13] - Quote
Thor Odinson42 wrote:Aeon Amadi wrote:Thor Odinson42 wrote:I'm an ocean away from my PS3 for the next few weeks, but if I were able to log in I can guarantee that my experience would go something like this:
1. Read corp mail about multiple PCs. 2. Join PC chat 3. Waste 45 minutes to an hour on a no show, then go directly into another match that turns out to be another no show. 4. Run some FW where the competition is so fierce that I can leave my dude standing by an objective while I go ****, to find him still alive. 5. Get bored with FW and try some pubs. 6. Play two or three matches that are decided within a few minutes and spend 95% of the matches avoiding sniper fire while trying to be the first to kill the random hero that decides to go it alone and run from the redline. 7. Then for whatever reason Scotty puts me on the other side where it appears my team is trying out for the Olympic sniper team and I can either be the hero or leave battle.
No-one is disagreeing with you, Thor. I must have misinterpreted your responses to my earlier posts
I strongly suspect so.
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Aeon Amadi
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Posted - 2015.08.09 10:58:00 -
[14] - Quote
Thor Odinson42 wrote:
I bet you have very few friends IRL.
Did you bump the thread just to continue an argument O.o???
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Aeon Amadi
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Posted - 2015.08.09 14:21:00 -
[15] - Quote
Operative 1174 Uuali wrote:I still don't see the point of PC other than a d*ck measuring contest. Give me the EVE PI connection in a seriously important way and I'll play.
The day EVE important resources are shifted to the planets is the day PC would matter.
As an Eve player, that would be a terrible mistake that could be easily avoided. The Dust-Eve link should be synergistic, not discordant. Dust 514 players and Eve players alike should not feel that they have to spend hundreds of dollars on a peripheral in order to protect their assets. I'm cool with PC offering a bonus to PI ouput for occupancy of the respective area but any 'seriously important way' usually means 'force 'x' player to perform 'y' action in order to get 'z' result'.
The FW link, while not immediately noticeable or powerful, is right in line with this sort of synergistic approach. Eve players don't feel they have to depend on Dust 514 players to flip system sov, Dust 514 players don't feel they need Eve support to flip districts. POS bonuses in Molden Heath for alliance occupancy are underrated because of the region itself but if you apply that to say, Pure Blind, and I can 100% guarantee that Goonies would want to take advantage of Dust 514 and we'd probably have a much bigger following even despite those bonuses being optional and largely unimportant in the grand scheme of things.
To put it simply: You should want to take advantage of the link but not feel crippled without it.
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Posted - 2015.08.09 15:04:00 -
[16] - Quote
Varoth Drac wrote:TheD1CK wrote:Varoth Drac wrote:Aeon, I'm giving you a like just because of how well written that post was. Not because I agree or feel that way myself. Well written though. How can you agree with that... CCP have had to build around a game of players encouraged to squeze every last dime out of it rather than just play for the content on offer, offered a sandbox to do what you will and rather than make something you pocket the sand instead... How can CCP be expected to add content to that environment ?? ISK wealth is great.. on a game you can barely find a battle in becasue of that mentality. Many crazy bastards have played the game for just as long, with only the intention of just seeing content progress The ISK barrier is half of the reason gameplay is screwed, and allows scrubs like me to get a good score... As much as we complain of CCP, the community they have to work with sucks. I said the post was well written, not that I agree. In fact, I don't feel like Aeon described. I've been playing since day one closed beta. Though I didn't play much of closed, and only started PC relatively recently. I play for the fights, for the challenge of skill and strategy. I've never tried to gain large amounts of isk. I recently reached my highest ever wealth at 60mil isk. I do like the isk element, as it lets you vary your commitment based on the competition. It's nice to fight proto with proto, but it's also fun in situations that seem hopeless, to have the option to fight proto with bpo and win the isk war.
Which is something I really can't stand as an Eve player -_-;;;
I think it's total bupkis that someone can run a suit that is as effective as proto in the right hands and it be totally free of risk. Especially now that we have the beginning elements of Tiericide, which I am 100% for, BPOs and APEXs are all the more powerful and need to have some sort of mechanic that limits that financial prowess. I'm really hoping this Salvaging gameplay we're getting in 1.3 alleviates some of that in the future - maybe have BPOs cost salvage parts in order to constantly funnel out.
And before anyone brings up PC ISK Generation - that **** has been gone for over a year now. It's no longer a valid argument as to why we should let another ISK printer be a thing.
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Posted - 2015.08.09 16:44:00 -
[17] - Quote
Adipem Nothi wrote:Yesterday's Aeon wrote: So what's left is PC battles and ISK printing, essentially. Stockpiling ISK en masse so that we can run whatever kind of gear we want for what is effectively eternity ...
Today's Aeon wrote: And before anyone brings up PC ISK Generation - that **** has been gone for over a year now. It's no longer a valid argument as to why we should let another ISK printer be a thing.
Am I reading this wrong, or did you flipflop your position entirely in under 24 hours? If you can't keep the facts straight in your own head, how do you intend to function as information filter/exchange between us and the Devs?
No. I didn't. You misread what I was saying entirely trying to find something to troll with.
Yesterday's Aeon was saying that making ISK from PC battles and accumulating DK (essentially ISK with a different name, let's not beat around the bush here, they implemented DK because the ISK economy is already perma*****ed) is all that PC battles are really good for if you're not into politics. Today's Aeon is saying that passive ISK generation from locking districts and making bank off of passive clone says is done away with already and using it as an argument for why BPO's should be completely 100% free is BS.
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Posted - 2015.08.09 16:54:00 -
[18] - Quote
Varoth Drac wrote:Well, I don't play Eve, but as I understand it, can you not use cheap ships to limit loss? Is it not possible to fight expensive ships with cheap? You may lose more ships but your total isk loss will be less.
I know things are different in Dust, but the principle seems similar.
Winning with appropriate force is always best. But if you can't win, surely inflicting maximum damage for minimum loss is the best option?
Bpos aren't as powerful as proto. Player skill is always a factor and should be rewarded.
Eve works very very differently from Dust 514.
In Dust 514 you can use a free BPO fit and with enough skill point investment and player skill trump other players, even in officer gear.
In Eve Online your cheap ships (frigates, for example) are mechanically at a disadvantage for fighting anything larger than a cruiser. You simply don't have the DPS by yourself to break the tank without an exhausting amount of time and often why T2 Frigates are designed for specialized roles like Interceptors, which use speed and EWAR to lock down other ships. Interceptors don't have enough DPS to do any real damage but they can keep you from leaving the battlefield almost indefinitely unless you kill them. Stealth Bomber frigates have very high damage capability but are paper thin and rely on cloaking devices, even then they're often limited to Bombs (which they can only have a certain amount of) and Cruise Missiles which have a negligible effect on anything smaller than a Battleship.
The mechanics are designed so that small, cheap ships have a very difficult time killing large, expensive ships and vice versa. A Battleship, for instance, has guns that are too large and slow to track fast moving frigates. So they often can't really kill each other.
Whereas in Dust 514 everything is on the same scale - so BPO infantry, being completely free, have only slightly less killing potential than a Prototype fit. So cheap vs expensive doesn't have any mechanical guarantees like Eve does.
BPOs also work very very differently in Eve Online. Nothing is free in Eve except for your Rookie ship, which isn't really designed for PvP combat - it's designed for PvE (a fundamental difference in Dust 514, I know, but that's a different argument altogether). BPOs still require a material cost, often in the form of minerals mined from asteroids.
Back over to Dust 514, Militia BPOs are one thing - those come with higher CPU/PG costs and often have disadvantages (one grenade, 47 round mag on the AR, etc). Standard BPO's were already pushing the line a bit but now you have full fledged APEX suits which are in between Standard and Advanced. So, fundamentally, BPOs are freaggin worthless compared to APEXs which were only ever acceptable in the first place because they couldn't be customized, but now they can be, so there's power creep.
It's a huge debacle, really.
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Posted - 2015.08.09 17:57:00 -
[19] - Quote
Adipem Nothi wrote:Aeon Amadi wrote:Adipem Nothi wrote:Yesterday's Aeon wrote: So what's left is PC battles and ISK printing, essentially. Stockpiling ISK en masse so that we can run whatever kind of gear we want for what is effectively eternity ...
Today's Aeon wrote: And before anyone brings up PC ISK Generation - that **** has been gone for over a year now. It's no longer a valid argument as to why we should let another ISK printer be a thing.
Am I reading this wrong, or did you flipflop your position entirely in under 24 hours? If you can't keep the facts straight in your own head, how do you intend to function as information filter/exchange between us and the Devs? No. I didn't. You misread what I was saying entirely trying to find something to troll with. Yesterday's Aeon was saying that making ISK from PC battles and accumulating DK (essentially ISK with a different name, let's not beat around the bush here, they implemented DK because the ISK economy is already perma*****ed) is all that PC battles are really good for if you're not into politics. Today's Aeon is saying that passive ISK generation from locking districts and making bank off of passive clone says is done away with already and using it as an argument for why BPO's should be completely 100% free is BS. I'm not trying to troll you, Aeon. I believe that your first position fits reality: Hold land. Stockpile Isk. The less you fight, the more you make. As for BPOs, I see no argument being made here about BPOs. Seems off topic. So should we focus here on fixing the end-game? Which is the topic of this thread. Or should go looking for new ways to bone poor players? Because Eve reasons.
Do you even PC bro? You can't make ISK in any form or fashion from PC except through battles. That's reality.
And the comments regarding BPO's were in response to someone else's post....
Aeon Amadi for CPM 2
Design A SKIN 2
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Aeon Amadi
Negative-Feedback. Negative-Feedback
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Posted - 2015.08.09 21:51:00 -
[20] - Quote
Adipem Nothi wrote:Aeon Amadi wrote:Adipem Nothi wrote: I'm not trying to troll you, Aeon. I believe that your first position fits reality: Hold land. Stockpile Isk. The less you fight, the more you make.
You can't make ISK in any form or fashion from PC except through battles. That's reality. What happens to excess clones once a district reaches capacity? When Yesterday's Aeon talked about printing ISK, what specific process(es) do you think he was referring to? Yesterday's Aeon wrote: To put it simply: We're jaded. There's nothing else to do, really ...
So what's left is PC battles and ISK printing, essentially. Stockpiling ISK en masse so that we can run whatever kind of gear we want for what is effectively eternity and use that same ISK to get SKINs and tradeable stuff we don't have yet.
What specific processes do you think I was referring to? I just ******* explained it to you. It was a poor choice of wording on my part. Let me run it by you again since you just ignore everything that just said.
There is no such thing as 'excess clones' anymore, dude. Get with the times. The only thing you can do with clones and districts is sell them for DK, which is currently worthless. It is without value. There is no 'ISK Printing', there is no way to make ISK from PC districts or clones, there is absolutely no way to make ISK from PC at all except through battles and even then the value of which you earn is based on what the enemy uses.
Do you understand now or are you so bent out of shape about the very specific wording - which I have twice now admitted was a failure on my part - that you're blind to any sort of common sense or logic? You're pushing -so hard- to make me look like a villain that you're actually contradicting game mechanics at this point. It's frustrating as hell and I'd -really- appreciate it if you would stop.
Aeon Amadi for CPM 2
Design A SKIN 2
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